I am a videogame design and production graduate from Pompeu Fabra University. I'll be posting here some of my university and personal works.
These are some projects I've worked on as a programmer:
A 3D Puzzle/Platformer game made with Unity in which I worked as a generalist programmer. I was working on both gameplay programming and back-end programming.
Riddle Manor won the award for Best Game for the Industry and Best Art at the awards ceremony organized by the Tecnocampus University, TecnoGames.
(University Project)
This game was made by a group of 5 college students. I was one of the two programmers on the team, I mainly worked on combat programming and AI. The game was made with Unity.
We were awarded the best second-year game at Tecnogames, an event made by our university Tecnocampus.
(University Jam):
The game was made for a university jam which one we won. It is made in Lua using LOVE2D. I was one of the two programmers of the game.
(Indie Spain Jam submission):
This game was submitted at the Indie Spain Jam. It is made in Unity and i worked with two more programmers, my primary role was programming the NPC behaviors.